Amowrath

DISCLAIMER: Before picking this race consider what downsides it might have in the society of your area, if it's a norvanstein village there won't be a orge bard walking around.

The cursed ones, the mistreated dwarves, the devil's spawn. These short humanoid folk blend in to most of society as just another dwarve, but in reality these creatures differ from the dwarves, though they still have magic in their veins their hearts are not gemstones. Instead these creatures draw magical power from curses that they are born with.

History
Amowrath's have a history twisted by magic. Originally a city of men built around the lone mountain of Jurandt. The villagers worshiped a demon that they knew as Baarosh there as he promised them riches. After a few generations it became evident that the people were cursed by this demon and ever since the curses have slowly stacked now the people are spread around the world. Their curses slowly stacking over the years till their eventual extinction.

Society
Amowrath due to their varying natures from their curses the Amowrath can be found in almost all cultures. Most Amowrath have never formed together and they take no joy in spotting their own kind. Some Amowrath's curses allow them to hide in plain site with only slight height and skin variants, though their powerful magic still remains underneath.

Physical Appearance
Short stubby legged humanoids, standing just a between the height of 3-5 feet. These creatures have varying skin, hair and eye color. Some curses even give them other physical appearances or disabilities.

Traits
Ability Score Increase: Your Wisdom score increases by 2 and your Dexterity score increases by 1.

Age: Dependent on their curses, some Amowrath mature slowly and live for centuries others mature in days and die in weeks.

Alignment: Amowrath have a wide range of alignment based upon their curse and can be found in all areas of society.

Size: Small creatures that stand around 3-4 feet tall and are leaner then the dwarves. Your size is Small.

Speed:  Your base walking speed is 25 feet.

Languages: You can speak, read and write 1 language of your choice.

Darkvision : Accustomed to life underground, you have superior vision in dark and dim Conditions. You can see in dim light within 60 feet of you as if it were bright light, and in Darkness as if it were dim light. You can’t discern color in Darkness, only shades of gray.

Magical Curse
You are uniquely cursed and gain benefits and debuffs based upon which one you were born with. Roll on the random tables, or simply speak with you DM and design a homebrew one of equal power.