Frogdric

Frogdric
DISCLAIMER: Before picking this race consider what downsides it might have in the society of your area, if it's a norvanstein village there won't be a orge bard walking around.

Swamp dwellers, Man's mortal enemy. These creatures are detested by man and the two races are mortal enemies even more so then orges due to the fact that frogdric's need man flesh to stay alive.

History
Frogdric are a spawn of demon's experiments and dwell in the swamps and jungles of the world. They are known for their ingenious trap designs to catch men, and there ravenous hunger for man flesh. Besides the mass amount of wars between human's and frogdric's there is not much else to tell about these abominations.

Society
Frogdric's build hovels in caves, large canopies and even the insides of a giant tree itself. They communicate sparingly and they never mate for life as they spend most of there time setting up traps of all sorts a long nearby paths.

Physical Appearance
Frogdric's have bloated green to brown frog-like bodies with bulging yellow eyes. Even though they are born with no teeth most of them have rotting human teeth rammed into their gums to provide deadly weapons. Small arms with sharp claws fit their form with large powerful legs.

Traits
Ability Score Increase: Your Dexterity score increases by 2 and your Intelligence score increases by 1.

Age: Frogdrics take 10 years to mature and live till about 60.

Alignment: Frogdric's despise humanity and it's order you are Chaotic Neutral or Chaotic Evil.

Size: Frogdric's have bloated bodies that lean towards the smaller scale of medium standing at 4-5 feet tall. Your size is Medium.

Speed:  Your base walking speed is 30 feet.

Languages: You can speak Bog-Foul

Acrobatic Nature: You can jump double the normal distance for a creature you size and have proficiency in the Acrobatics (Dexterity) skill.

Natural Hide: Your Frog-Like skin is taut like a drum and slippery you have resistance to bludgeoning damage and have a natural armor class: 12+Your Dexterity modifier.

Flesh Eaters: You heal for 1d4 hit points whenever you eat 2 pounds of flesh. This can only be done outside of combat

Natural Weapons: Your claws are like daggers dealing 1d6+Dex slashing damage. Additionally as a bonus-action you can bite dealing 1d8+Dex piercing damage.